You must find that ball!
Pick up the TEE SIGN, the red TEE and the yellow TEE MARKERS. Take a red FLOWER from the bushes and use the golf bag Arnold is holding to look inside. Take the red and yellow TEES from the pocket as well as the KEY.
Walk to the right until you reach the pond. The greenkeeper is mowing the lawn. Talk to the man and ask for your “ball”. [NOTE: more options are “CIGARETTE”, “WORK”, “LAKE”, “HAIR”, “BARKEEPER”, “LAWNMOWER”, “BEES”, “BRANCH” and “GOLF”]
Leave the man by saying “BYE” and when he checks his lawnmower, hit him with your iron 7. Look at the lawnmower and take the pack of CIGARETTES and the long CORD. Leave the machine and look at the pond. Take a REED and a WATER LILIE from the pond. Walk all the way left to the start of the fairway and go south to the clubhouse. On the ledge next to the entrance are blue FLOWERS. Take it and enter the clubhouse.
Talk to the barkeeper about your “ball”. Ask him about “token” and he’ll give you a TOKEN. Ask about “beer” and he’ll give you a BEER. [NOTE: more options are “WINE”, “MARTINI”, “CAMPARI”, “WODKA”, “BAILEYS”, “TEQUILA”, “BOOZE”, “GOLFPLAYER”, “CAKE”, “NEWS”, “WOODY”, “COFFEE”, “LULA”, “MARY”, “MUCKI”, “GREENKEEPER”, “BIRD”, “BILL”, “NAME”, “WORK”, “GGC” and “DRINK“]
Take the MATCHES from the bar and pick up the SUGAR SHAKER from the table. Use your seven iron on the silver plate above the bar to tip it a bit. Use the door on the left of the bar to enter the toilet. Pick up the TOILET BRUSH and the CHAIN from the water tank. Open the cupboard under the sink and take the PLUNGER. Leave the toilet and exit the clubhouse on the left to reach the terras.
Close the sunshade and pick it up to take the CANVAS. Look at the telescope. It’s attached with screws to the stand. Use the token on the telescope to unscrew it and then take the TELESCOPE. Walk north back into the bar and leave again on the right. Walk to the intersection on the right and from there go south to the driving range.
On the range is a machine. Look at the machine and take a BASKET. Use the basket on the ball dispenser and put the token in the coin slot. Take the basket with BALLS. Walk south and talk to Tiger Woody. He doesn’t have time so talk to Bimbo on the bench. Ask about Woody. [NOTE: more options are “GOLF”, “LULA”, “WORK”, “BIMBO”, “SLAVE”, “AFRICA”, “MARY”, “SWING” and “GOLFBAG”]
Leave Bimbo and put the basket with balls on the driving mat. Use the seven iron from your inventory on the ball to start swinging. Left click to start swinging and when the meter returns to the red triangles, click again to make a good swing. Woody will ask you to come and talk to him. He’ll tell you who the best player is and after a quarrel you’ll challenge him. He’ll even offer his special club. So you have to make sure you can win.
When he’s swinging again, use his golf bag when he’s just about to swing to take a BALL from his bag. Leave the driving range and walk north to the right of the clubhouse. On the intersection follow the path to the right until you reach the beehive. In your inventory light the cigarette with the matches and use the burning cigarette on the beehive. You’ll get high from the cigarette eventually and end up in a dream.
Use the huge match to push it to the right. Walk to the right and use the circle of butterflies when they are above you and they’ll take you to the other islands as well. Walk to the right and use the water lillies to walk further to the right. Push the giant joint to the left to where the match is. Walk left over the water lillies and push the giant joint back to the giant bee on the right. Walk back to the right over the water lillies and at the giant joint use your mouth on it to kill the bee. Use the trunk to climb from the island and return to the golf course.
Use the sugar shaker on the beehive to get some HONEY. Then use the toilet brush with the beehive to make it sticky. Walk north and use the reed stalk in the pond to take a look at the bottom. Pick up the ALGAE and walk further to the right. To get past sleeping Nessie use the seven iron on her several time to progress a little at the time.
Once past the monster, you’ll find an atomic bomb. Use the flap on the side to open it and take the PLUTONIUM ROD out. Walk back to the shore on the left, again using the seven iron on Nessie to get past her and back to dry land on the left. While standing next to the pond, use the telescope on the mountains on the right behind the trees. You’ll see a bird in a nest with your ball.
Look at the lawnmower. Use the toilet chain on the blades and then push the red button on the mower handle. The chain will break and so will the blades. Pick up the piece of BLADE and the metal FILINGS from the chain. Walk to the right until you see the bunker and the green, from there walk south. Use the knife on the branch to cut it off, then use the sugar shaker with honey on the soft ground under the tree.
Follow the path all the way to the left until you find a FORKED BRANCH in the bushes. Pick it up and walk to the beehive on the right. From there go north. At the lawnmower walk north again to reach the mountains. In your inventory use the sticky toilet brush with the algae. Add the plunger to the combination and your equipment is ready. Use the tool on the mountain to climb it.
You just can’t reach. In your inventory use the algae with the canvas to make a balloon. Use the balloon on the steaming crater and you’re ready to fly. Fly to the right until you find a bird. Clap your hands at the right time and at the right altitude to get rid of the bird. If done, continue to the right and repeat until you reach the other side. Use the seven iron on the bird to get rid of it and use the seven iron on the ball in the nest to realize it’s not the right club for the job.
Go to the left and use the balloon again to return to the other side. Walk further to the left and you’ll use your equipment to climb down the mountain. Walk to the left to go back to the pond. Walk to the south on the right of the pond and follow the path to the left to the intersection.
Put the filings in the ball cleaner and then add Woody’s ball to it to make it heavier. Mrs Hankingfire and Lula will go to the clubhouse. Walk to the left to follow them and try to talk to Mrs. Hankingfire. She doesn’t want to talk to you. Use the window to her right to open it. Talk to the barkeeper and ask for another ‘token’. Leave the bar on the right exit and walk south on the intersection, to the driving range. Walk to the right there to visit the car park.
Look at Woody’s car. The tires aren’t normal. Use the knife on the tire to cut a piece of GUM out. Open the hood of the white car. There’s the battery. Use the token on the screws of the battery to disconnect it and then pick up the BATTERY. Use the key in your inventory on the trunk of your own car to unlock it and when open, look inside. Take some JEWELS out.
Leave the trunk and in your inventory use the forked branch with the gum from the tire and add the jewels to the catapult. Then look at the trunk again to take some more JEWELS out. Walk back to the left and use the machine to grab another BASKET. Walk north to the windows of the building and look at the windows. Use a basket on the window so you can stand on it. Use the basket to climb on and look in.
Try to use the slingshot on Mary to see that Lula is in the way. Use the slingshot on the silver plate above the bar to ricochet it to Mary. Walk to the right to leave the windows and walk north to the right of the building. At the intersection go to the left and enter the clubhouse. You can talk to Lula, although it’s not necessary. [NOTE: options are “WOODY”, “AUNT”, “CAKE”, “BOYFRIEND”, “FLOWERS”, “GGC”, “AGE”, “SCHOOL”, “JEWELS” and “BOBBY”]
In your inventory, combine the red flower and the blue flowers to make a nice BOUQUET. Give it to Lula and she’ll follow you. Leave the clubhouse on the north and walk to the right on the intersection. At the bushes with the red butterfly, talk to Lula and you’ll ask her to wait here. Walk further to the right and north to the pond.
Use the reed stalk on the pond to go under water again and walk all the way to the right to the atomic bomb. Use the wire on the atomic bomb and walk all the way to the left again to climb out of the pond. Walk to the right and attach the battery to the wire. Walk left on the fairway and find a molehill. Use the plutonium rod on the molehill and leave on the left.
Walk south and left into the clubhouse. Leave on the left to reach the terrace and talk to Baron Mucki. He’s thirsty. Give him the beer. Talk more to him. [NOTE: options are “BEER”, “WORK”, “GOLF”, “WOODY” and “BASEBALL”]. Give him the branch and he’ll follow you to the playing field. Walk north into the clubhouse and leave on the north again. Walk to the right and on the intersection walk to the right again. Keep following the path until you reach the beehive. Talk to the baron and he’ll stay here until you throw a ball.
Walk north to the pond and all the way to the left to the molehill. You’ll find a huge crater. Use the balloon on the crater and put the tees on top. You’ve created a trampoline. Walk to the left, then south and on the right to the intersection. Walk south to go to the driving range and use the machine to take a new BASKET. Use the basket with the machine and put the token in the coin slot to fill the basket with BALLS. Take the basket with you and walk south.
Whenever Woody isn’t looking, put his weighted down ball back in his bag. Now that everything is in place, it’s time for the challenge. Show the jewels to Woody as bet and you’ll be off to the course. Walk north to the right of the clubhouse and left at the intersection but north to the right of the clubhouse. On the tee, Woody will go first.
When it’s your turn, hit the ball at the right moment like practiced and the trampoline will help you onto the fairway. Woody’s second shot will be slowed down by Lule and the honey patch, your second shot will be helped by the baron. You’ll put the third one on your own!
After Woody has given you his POWER CLUB, walk to the left over the fairway and pick up the CANVAS over the crater. Walk left to the start of the course and south to the intersection. Walk left to leave the car park, north to the right of the clubhouse and to the right on the intersection. Walk all the way to the baron and go north there to the mountains behind the trees.
Use your equipment on the mountain again. At the top, use the algae with the canvas and use the makeshift balloon on the crater. Fly to the right, hitting the birds again on your way to the other side. Walk to the right and use Woody’s driver on the ball in the nest.
Game source: A copy of the game was found here on the internet.