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Saw Remake – Walkthrough (Pedro Nunez Bote/2009)

By Leon | October 15, 2009

Saw Deluxe Walkthrough Warning! This page contains the complete solution or walk-through to this game. Reading this page can spoil the challenge to complete the game by yourself. Please consider this when reading on. The walk-through of this game given here might not be the optimal solution, it’s a solution. Just to prove that the game can be finished. If you want a section of the walk-through or just a hint, send us an email with the part where you’re stuck, we’ll send you the section of the page you’ll need.



You’re in the toilets but have no idea what you’re doing there.

Playing as Allan:

Talk to Carl about his name, the place you’re in and what you’re doing there. Eventually you both discover a tape and you have a key.

Playing as Carl:

Look at the note in your inventory. It says you need to release the tape recorder from jail. Look at the urinal on the left and  take the PLUG from it. In the corner behind the pipe is an  AXE. Pick it up and walk to the red line. Give the plug and tape 2 to Allan.

Playing as Allan:

Look in the sewer. There you can see a tape player. Use the cork with rope on the cord of the TAPE PLAYER to get it out of the sewer. In your inventory, use tape 1 with the tape player to hear the rules of the game.  Use tape 2 with the tape player to hear the next set of instructions. So it should be possible to get out alive. Then talk to Carl to learn more about the ‘host’ of the game.

Look at the WC left of the numbers box to get a closer image. Use the top of the cistern to take the cover off and then pick up the COVER. Look at the toilet again and this time at the open cistern. There’s a GARBAGE BAG that you can take out. Look at the garbage bag in your inventory to find the ROPE, a SAW, a broken MIRROR and a NOTE. Look at the note to find a hint about a maths problem.

Look at the sink to find a message on the edge of the mirror. Use the broken mirror on yourself to view your neck and find a number 7 written there. Talk to Carl and ask him to showhis neck. He’s got number 9. Go over to the numberbox on the wall and enter 63 as result. Tape 2 said to multiply your heads. Press the enter button afterwards, followed by the blank key and use the slot at the bottom to find an envelope. Take the ENVELOPE and look at the contents.

There’s a KEY 2 and a NOTE inside. Look at the note to see another hint. You need to find an X. Give keys 1 and 2  to Carl.

Playing as Carl:

Use the axe on the chain in the corner that locks the door. You’ll break the chain but there’s another lock behind it. Look at the box next to it. It has a keyhole. Use key 2 on the hole to open the box. Look at the open box again and see five switches and a valve.There’s also a TAPE 3 inside. Take the tape, leave the box and give the tape to Allan.

Playing as Allan:

Use tape 3 with the tapeplayer to hear a new message and a new goal. Talk to Carl about it.

Playing as Carl:

Turn the lever to open the waterflow. Use switch 1 and 4 and the lights will go off. When you leave the box you’ll notice an X on the wall. There’s also something written on the bathtub. Use the tile with the X above the box to reveal another box. In your inventory use key 1 on the box to open it and find a SAW BLADE, a MOBILE PHONE, a NOTE, a some STONES .

The phone will ring and when you answer, it’s the kidnapper. Talk to him until the battery goes dead.Look at the note. It won’t help you much further at the moment. Use the stones on the left mirror to break it and find a FLASHLIGHT and a PAPER. When you look in your inventory, you can see that there are no batteries in the flashlight and the note is torn.

Playing as Allan:

Since the tap is open now, look at the sink on the right. Use the cork with the sink at the lower part of the screen. Then use the handle on the right to get the water flowing out. Leave the sink, the sink will flood, revealing a floortile on the floor. Look at the sink again and use the tap on the right to close it. Leave the sink and pick up the FLOORTILE and look in the hole you’ve created.There are bricks. One of them can be removed so take the brick and find a torn piece of PAPER and a PAINTING. Give the broken piece of paper to Carl and switch players again.

Playing as Carl:

Combine the two pieces of broken paper and look at it. So that must be the combination of those switches. Look at the open box in the corner next to the door and use the first, third and fourth switch so they resemble the image on the paper. Leave the box and look at the box again to realise what you did. The arrow next to the word ‘exit’ has turned and is now pointing upwards. Look at the arrow and look at the roof above it.

Look at the exit to realise you need to find a way to get up there. Leave the roof and the lights will be on again. Give the saw blade and the axe to Allan and switch players.

Playing as Allan:

Look at the note you got out of the floor. Something with a T. Use the tap of the bath to talk to Carl about your plan. Walk to the bath and look at it. Use the cistern cover on the drain at the bottom of the screen. The drain is now covered. Use the cold water tap to fill the bath tub.  You need to find something to cover the sewer.

Turn the revolving valve on the pipe in the corner to cause more flooding. Put the blade from the saw in the handle in your inventory. Then use the saw on the T-pipe between the filled sink and broken toilet. Look at the T-Tube to find KEY 3. Give the axe and the rope with hook to Carl and switch players again.

Playing as Carl:

Use the axe on the vertical tube next to the urinal to create more flooding. Switch back to Allan.

Playing as Allan:

Use the floor tile from your inventory on the sewer to block it. The room is now filling up with water but not taking you to the level you want to get to. Switch to Carl.

Playing as Carl:

Give the torch to Allan and switch back to Allan.

Playing as Allan:

Look at the tape player to get the BATTERIES. Use the batteries with the torch and use the torch with the dark exit above you. There’s a ladder up there. Switch to Carl.

Playing as Carl:

Use the rope with hook on the ladder and then use the rope to let Allan pull it. This will bring down the ladder and something else will fall into the water. Since Carl won’t dive, switch to Allan.

Playing as Allan:

Use the water to dive up a DIRTY BOX. Use key 3 on the box to find another KEY and a piece of PAPER. Read the note to learn that key 4 will open the bracelets. Use key 4 on yourself to remove the bracelet. Give key 4 to Carl and switch to Carl.

Playing as Carl:

Use key 4 on yourself to remove the bracelet. Then use the ladder to get out.


Game source: A copy of the game was found here on the internet.

Topics: AGS, Walkthrough | 6 Comments »

6 Responses to “Saw Remake – Walkthrough (Pedro Nunez Bote/2009)”

  1. Allclick Says:
    October 21st, 2009 at 5:23 pm

    Thanks for the walkthrough. There were a couple of errors though.

    SPOILER SPOILER SPOILER!

    Instead of looking at the bath, you first have to look at the big valve in the corner. Then Allen tells Carl his plan.

    I also struggled with the switches. I think in the end I had to have the water running in the basin and I had the switches in 1 down 2 up 3 up 4 down five up position.

  2. Leon Says:
    October 23rd, 2009 at 9:22 pm

    Switch settings updated to be more clear. Thnx.

  3. rodri Says:
    February 15th, 2010 at 7:41 pm

    quiero ayuda

  4. Leon Says:
    February 15th, 2010 at 9:08 pm

    With wat?

  5. Deanne Meczywor Says:
    October 29th, 2010 at 12:09 pm

    This makes me believe of

  6. GRRRRRRRRR Says:
    April 8th, 2012 at 2:11 pm

    If there is one thing that pisses me off about adventure games and walkthroughs, it when they clearly do not work, or are incorrect.

    You can’t break the mirror with the stones, you can’t look closer at the valves or tap.

    Game is shit.

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