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John Jebediah Gun And Sepheret Island – Walkthrough (Midian Design/2009)

By Leon | August 5, 2009

John Jebediah Gun And Sepheret Island Walkthrough Warning! This page contains the complete solution or walk-through to this game. Reading this page can spoil the challenge to complete the game by yourself. Please consider this when reading on. The walk-through of this game given here might not be the optimal solution, it’s a solution. Just to prove that the game can be finished. If you want a section of the walk-through or just a hint, send us an email with the part where you’re stuck, we’ll send you the section of the page you’ll need.



After receiving the letter, you arrive on the island.

Walk north into Adbul’s Inn and talk to the barkeeper. So he was the writer of the letter.  Ask him about the task and you’ll hear about the island and the statuette. He’ll give y0u a  VIP PASS to travel to the island. Walk to the left to leave the bar and walk to the right behind the car to reach the tourist village as Samantha told you.

When showing the pass to the guard you’ll hear about the murder that took place. Walk north into the lobby of the hotel and look at the TV screen to see the news. Talk to the man behind the desk to ask for a room but you can’t get any because of the murder. Ask him about a boat and he’ll tell you about Alfredo in the bar.

Look at the notices on the right. They’re not hanging very good. Use them to take a PUSHPIN out. Walk north left of the notices and meet Alfredo Capponi. Talk to him and ask for his boat. You can have it if you can get Nina to go on a date with Alfredo. Walk to the right to leave the bar and go further to the right from the lobby to visit the crime scene. Look at the evidence and talk to the inspector standing next to the body.

Walk north to the party room. There’s Nina sobbing. Talk to her and tell her about Alfredo. She’s not interested.Use the pin on the red balloon in the back and the inspector will be distracted. Walk to the left and take evidence #1: the RING from the floor. Walk to the north back into the party room and give the ring to Nina. She’ll be interested in Alfredo now. Walk to the left back into the crime scene and left back to the lobby. Then north to the bar and talk to Alfredo. Tell him about Nina and he’ll give you the KEY of the boat.

Walk to the right to leave the bar, right again to the crime scene. North to the part room and behind the piano to the beach. Walk north on beach to reach the boat. Use the key on the boat to get to the second part of the island.

Walk left from the beach to see this huge Maya-esque building. Leave it for now. Walk further to the left and you’ll reach a crossing of paths north and south and a forest on the left. Walk left into the forest (although you don’t see a path there) and keep walking until you find a statue and a path going south.

Talk to the guy next to the totems and ask all about statuettes, shamans and boats. Then walk north into the village and turn left. Walk into the building on the left to talk to the shaman. Tell him about the statuette and he can give you the key to the statuette but you need to free them of the spirit first. Walk to the right three times to reach the other side of the village and on the ground next to the hut you can find a ROPE. Pick it up, walk left and south to leave the village.

Walk further south and then follow the path past the statue to the right to the crossing of roads. Take the road to the south here. Walk to the right over the bridge and in the abandoned village walk into the ruin on the right. On the stones you can find a can of COLA. Pick it up and walk to the left. Enter the opening north on the far left and go south to leave the ruins. Walk to the right into the temple-like building and walk north behind the sphinx.

You’re in a maze of tunnels now. A wrong turn will bring you back to the entrance and then you need to start again. You need to cross three sections. In the first walk to the left half way where there’s a dark opening leading north. Don’t walk all the way to the right but go north here. Then in the second section walk all the way to the right and in the next part do the same as in the first: walk north half-way in the tunnel.

There’s a robot hovering towards you and you can see what looks like an ancient calendar. Use the cola with the robot to ‘kill’ it and then pick up the ROBOT. Walk to the left and in the tunnel walk to the right to reach the entrance again. Walk south to exit the temple and walk to the left and north to return to the ruins. Walk north on the right side and go left across the bridge. On the crossing of paths follow the path to the north.

On the field you’ll see two huge pyramids. Walk to the one on the left. Along the way you’ll see a hole in the ground surrounded by white sand. Use the rope with the hole and use the hole to climb down. Once downstairs walk north into the darkness and in the next room you’ll find a strange PIECE of a puzzle. Take it and walk left. Use the rope to climb up again and walk to the pyramid on the left.

Use the stairs to climb to the top and inside the pyramid use the panel on the left on the wall. There are strange buttons on the panel. Push them from bottom to top and you’ll hear a strange noise. Walk to the right, down the stairs and walk to the pyramid on the right. Climb the stairs here as well. In the room you’ll find another PIECE of the puzzle. Walk left and down the stairs. At the bottom walk north, right of the pyramid to return to the crossing. Follow the path to the right and go inside the Maya-esque building you ignored at first.

On the wall you can see something that has the shape of the piece but you can’t take it off. Use the cola on the stone and you can now take the PIECE from the wall. Walk south to leave the building, then left to return to the crossing. Walk left into the forest (although you don’t see a path there) and keep walking until you find a statue and a path going south.  Then walk north into the village and turn left. Walk into the building on the left and give the robot to the shaman. He’ll give you the key: the fourth PIECE.

Walk to the right two times  and south to leave the village. Walk further south and then follow the path past the statue to the right to the crossing of roads. Take the road to the south here. Walk to the right over the bridge and in the abandoned village walk  to the left. Enter the opening north on the far left and go south to leave the ruins. Walk to the right into the temple-like building and walk north behind the sphinx.

You’re in a maze of tunnels now. A wrong turn will bring you back to the entrance and then you need to start again. You need to cross three sections. In the first walk to the left half way where there’s a dark opening leading north. Don’t walk all the way to the right but go north here. Then in the second section walk all the way to the right and in the next part do the same as in the first: walk north half-way in the tunnel.

Use all the pieces you’ve found on the Mayan calendar. Use the big button on the floor and a hidden passage will open. Walk through the opening and find a blue shiny portal. Walk north through the portal to arrive in a room where  the statuette can be seen. Pick up the STATUETTE and walk left through the portal again. Now you need to get back to the beach. Walk south to the calendar and from there walk to the left. In the tunnel walk to the right to reach the entrance again. Walk south to exit the temple and walk to the left and north to return to the ruins. Walk north on the right side and go left across the bridge. On the crossing of paths follow the path to the right. Keep walking to the right until you find the beach again.

Then the story takes an unexpected turn.

Game source: A copy of the game was found here on the internet.

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