You’re on a ledge and need to get out.
Pick up the ROPE from the ground. Use the little ledge on the right of the platform you’re standing on to get to the platform on the right. Use the book on the cell to complete it. Use the door on the right. On the table is a PEN. Pick it up. Tie the rope to the safe and leave the room.
The door of the storage room is next to it is locked. Use the rope on the door and enter the room on the right again. Use the safe to push it down and open the door you tied the rope to. Use the book on the wall to fix this chapter. Leave the room and enter the storage room left of it. Take the bag which contains 12 POUNDS, a SCREWDRIVER and a PAPERCLIP. Leave the room and walk to the left.
Walk down the stairs twice and on level 6 walk to the right. Use the window to climb down the fire escape to your freedom. But the gate is closed. Use the control box next to it to open the cover and see the lever is missing. Use the screwdriver on the box to open it further and find a broken wire. Use the paperclip on the broken wire and the gate will open. Walk north through the gate and talk to the man under the safe.
Ask him for the combination but he’ll only give it to you if you bring him his favorite thing: porridge. Walk north through the alley and climb the stairs back into the building. Inside walk to the left and climb the stairs to level 7. Take the big BOWL and walk down the stairs to level 6 and use the window on the right to climb outside again. Walk to the right to find a fountain.Use the bowl with the fountain to create the porridge.
Use the pen with the fountain to flush the ink out. Walk to the left and walk north through the alley to the safe. Give the bowl with porridge to the man under the safe and he’ll give you the combination. Use the safe to get 800 POUNDS and an AMULET. Walk north through the alley and to the right and talk to the guard on the left. Ask him what he’s guarding and he’ll tell you about the king. Ask to see the king but you can’t. Ask again and then the guard is willing to look the other way if you pay him 812 pounds. Give him the money and walk north through the arched opening.Walk to the left to visit the king.
Talk to the king about your situation and promise him all he wants. He’ll tell you to visit the mage. Ask about the mage and you’ll get the KEY of his room. Walk to the right to leave the palace and walk to the left. Use the ladder to enter the palace again and use the key on the green door. Use the door to enter and talk to the mage. Tell him about your book and ask for help. The mage is not keen on helping but when you tell him that you’re right, he’s prepared to give you the book. But then he needs a pen without ink first.
Give the pen to the mage and he’ll fill it with magic ink. He’ll then give you your BOOK. Aks the mage how to get back and he’ll tell you to finish the book. You need to fix the areas that weren’t finished yet. Only inside the palace is a problem. Leave the room and use the window to go downstairs. Walk to the right and go north behind the guard. Walk to the left to visit the king again. Use the magic book on the walls awround the king to fix this chapter.
Walk to the south to leave the king and walk to the right to exit the castle. Go to the left and climb the stairs. Use the green door to visit the mage again. Talk to the mage and tell him you’ve finished all areas. He’ll give you the PASS to give to the guard and tells you to visit the temple. Leave the room and use the window on the right to go downstairs. Walk to the right and give the pass to the guard on the right. But he won’t let you through until he has his book back.He’ll give you his locker KEY.
Walk to the left and use the magic book on the wall next to the ladder. Use the door you’ve just created to enter the locked room. Inside use the magic book on the lockers to find locker 216. Use the key on locker 216 to unlock it and use the locker to open the door. Take the BOOK out and walk to the left to leave the locker room. Walk to the right to return to the guards and give the book to the guard on the right. You can now walk further to the right.
Outside you’ll see the sign of the temple. Walk to the right and find a sigh without words. Use the magic book on the sigh to complete the chapter and walk further to the right. Use the red door to enter the temple and walk up the stairs in the room that’s half finished. Look at the sign on the wall to find out it can talk and then talk to the sign to learn that you need the reincarnation of the four symbols outside the temple.
Walk down the stairs again and walk to the left to see the four columns with four symbols. You need to find the reincarnations of those. Walk to the south and in the woods go north. The lantern you see looks very much like one of the symbols. Use the book on the lamp to capture the SYMBOL. Walk further to the left and in the gardens walk further to the left to visit the king. On his head he’s wearing one of the symbols. Use the book on the crown to capture the SYMBOL.
Walk to the south and to the right to leave the palace. Walk to the left and use the ladder to climb into the building. Walk to the left, walk up the stairs twice and walk to the right. Use the door of the room with the safe next to the storage room and use the book on the blue cup to capture the third SYMBOL. Look in your inventory. The amulet you found also looks like one. Use the book on the amulet to capture the fourth SYMBOL. Now that you have all, walk south to leave the room, left to the stairs and down the stairs twice. Walk to the right, use the window to climb out and walk to the right to return to the guards.
Walk further to the right and outside the castle go right again. In the forest walk to the right once more and look at the columns outside the temple. They have different heights. Note the order. Use the red doors to enter the temple and use the sybols with the darkness on the right: lamp, amulet, cup and hat. Now walk up the stairs and use the door on the right to visit the altar and return to the mage. The mage wants you to step on the altar so he can kill you. You must think of a way to change this.
Use the book on the chandelier to rewrite this chapter and kill the mage. Now you can’t get home but you still can live in your own world.
Game source: A copy of the game was found here on the internet.