You are in prison and need to find a way out.
Talk to the guard. He can’t help you much. Talk to the boy sitting on the floor against the cafetorium and talk to him. He’s hungry and the cafetorium is locked. Next to him is a sign with a pen hanging next to it. Take the PEN. On the right is Labtech Ted standing. Talk to him as well.
Walk back to the left and walk through the corridor behind the guard. Talk to David Oglethorpe and learn about his son. Walk to the left and talk to the man sitting on the couch, Erwin E. Cummings. Walk to tthe back and talk to the frightening looking man. It’s Peter Orfly. Ask for a COUPON and you can take one.
Walk to the right and look at the books. Take the SERIAL KILLER WEEKLY. Read the book in your inventory and notice there’s an article about Peter. Walk back to Peter and talk to him again. Walk to the back and look at the water cooler. In the cooler is a CUP. Take it. Use the cup on the cooler to fill it with WATER.
The lower right petrified branch on the tree next to the cooler is easy to break off so take the STICK with you. Talk to Lou but he won’t say much. Rick will answer. Talk to Rick and you’ll learn about the coffee and Claxochem. Walk to the left to the numbered doors and all the way to the left in the back is room #1, your room. Use the key to unlock the door and enter the room.
Talk to Lucinda in your bed. Leave the room again and walk back to the water cooler. From there go south. Walk to the right to the bookcase and south to the vending machine. Walk all the way to the right and talk to Steve from security again about your room. Then you have to report to Coopernickel. Walk to the left and use the door to enter his room.
Talk to the boss and he’ll explain his plan to get you out within a week. Tell him about your room and he’s not interested. Ask him about the papers and he’ll send you to Dr. Juarez. Use the doorknob on the right to leave the room. Walk to the hall behind the guard and walk to the north to the bookcase. Then to the left to Pete and to the north into the depressing hallway. Once you’re at the toilets, someone will ask for your attention.
Use the mens room and talk to Percy who wants you in on his escape. You refuse and then talk to him. Ask him about his plan and where you can find the legal department. Leave the toilet again and enter the ladies room. There’s Mr. Juarez in his ‘office’. Talk to him and ask about the papers. You won’t get them really soon. Leave the toilet again and walk to the south. At Pete’s walk south again and walk to the right. Enter Coopernickels office again and talk to him about Juarez and the papers. Not much help here but you’ll learn about the blackmail.
Leave the office and walk to the right behind the guard. Talk to Erwin. Ask him if he’s the one suing Claxochem. Talk to him about why he’s suing the company and learn about the medication, the food and the money.
Walk to the north twice and enter the ladies room again. Talk to Juarez and tell about the option of dropping the law suit. He’s not really interested. Walk to the south twice and look at the arcade. Use the coupon on the brittle lock and you manage to get the CHANGE out of the machine. Use the change on the interactice controls of the medicine vending machine and out comes a bottle of MEDICINE. Walk to the left and give the bottle to Erwin.
Walk to the left and talk to Claudette. Join the therapy session. When the possibility is there, ask for the KNIFE and leave the session. Go north twice and turn to the left to go to your room. Use the key to enter and use the knife on Lucinda. It’s the only way to get her SKIN. Walk to the right and at the toilets go south. Give the skin to Pete. You can have all the COUPONS. Look at the coupons to notice the phonenumber.
Walk to the south and to the right and enter the office of Coopernickel. Use the phone and call the number on the coupons to have them delivered. Leave the room and talk to Steve about the delivery. So he canceled it. Walk into the office of Coopernickel again and use the phone again. You need to find a place for the delivery.
Leave the office and walk to the right behind the guard. From there go left and go to the bookcase on the left. Look at the windows to the right of the bookcase. The window on the right has a slight damage at the bottom. Use the stick on the damaged part to pry it open. Walk to the right, south and right again and enter the office of Coopernickel again. Use the phone and tell the delivery about the new location.
Leave the office again and walk to the right behind the guard. Go left again and return to the open window. There’s the delivery man. Talk to him and he’ll have your sandwiches. Walk to the right and south and talk to Erwin. Tell him about the sandwiches.
Now only the money. Walk to the north twice and enter the ladies room. On the floor is an exposed electrical wire. Use the cup with water on the wire and as soon as Juarez is distracted take the MONEY bag that’s to the left of the crate, nearest to the door. Then leave the toilet again.
Walk to the south twice and give the money to Erwin. Talk to him and ask him to drop the lawsuit. Walk to the north twice and enter the ladies room again. Talk to Juarez about the lawsuit. He’ll print the papers for you. Use the printer on the floor on the right of his desk to get the PAPERS. Use the pen in your inventory on the papers to sign them.
Leave the toilet again and walk to the south twice, then to the right. Enter the office of Coopernickel and give him the signed papers. But it wasn’t for your release. Leave the office and walk to the right behind the guard. Walk to the north twice and enter the mens toilet.
Talk to Percy and tell him about Coopernickel. So to follow the plan of Percy you’ll get 2 MELONS, a DRESS, a SUIT and some LIPSTICK. Now you need to make the decoy. Leave the toilet and walk to the south. In the depressing hallway is a door with a sign on the left. Read the sign and use the door to enter the room.
On the bed is a LEAFLET and a NOTE. Take them and read them. Take the green PILLOW and the purple BLANKET from the bed. Use the knife on the small hole in the mattress to make it bigger and take the STRAW from the mattress.
Use the straw on the dress to fill it and use the melon on it as a head. Use the lipstick on it to make a face. The same with the suit: put straw in it and use the melon as a head. Use the lipstick again to create a face. The decoys are complete. Leave the room and walk to the north. Enter the mens room and talk to Percy.
Game source: A copy of the game was found here on the internet.