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You need to find the true ring. Since you can’t carry much, it’s a lot of traveling back and forth.

Somewhere in the mountains of Moldak, GO EAST to the brambles of Moldak, then GO EAST again to the very edge of the Cracks of Fire. There’s a sphere and a manuscript lying around. TAKE SPHERE and TAKE MANUSCRIPT. To see what it says, READ MANUSCRIPT and find a cryptic clue. GO WEST back to the brambles and GO NORTH to a wide stony clearing. GO WEST into a canyon. Good point for a base.

DROP SPHERE and DROP MANUSCRIPT. There’s a small pebble here. TAKE PEBBLE and when you LOOK PEBBLE you think it resembles an eye. Return to the clearing with GO EAST and GO DOWN the shaft. It’s a long shaft so GO DOWN once more to reach the large intersection of tunnels. GO WEST into the small cave with the dead orc and TAKE PHIAL. When you LOOK PHIAL you can see it’s glowing!

GO NORTH into the tunnel system and GO NORTH again to find some dried weed. TAKE WEED and GO WEST and then GO SOUTH. In this chamber you’ll find a gargoyle with a missing eye.  What about the pebble? DROP PEBBLE and it’ll insert itself in the gargoyle. PUSH EYE to reveal the caves of Magra Mawg.

You can now GO EAST to the border of Magra Mawg and GO EAST again to follow a rocky track. GO EAST again to reach the Cavern of Jet with a smooth flight of steps. GO UP the steps into the chamber and TAKE FUR. When you LOOK closely you’ll find an orb-like gem so TAKE PALESTONE.

GO DOWN into the Cavern of Jet and GO WEST onto the rocky track. GO WEST again to the border and GO WEST once back to the gargoyle.  GO UP to the moss covered stairway and GO WEST into the tunnels. GO UP into the shaft and GO UP once more to reach the clearing. From here GO SOUTH to the brambles and GO EAST to reach the Cracks of Fire. Time to get rid of the palestone so DROP PALESTONE into the crack.

GO WEST back to the brambles and GO DOWN into the shaft. GO DOWN again into the tunnels and GO EAST to the moss covered stairway. GO DOWN to the gargoyle and GO EAST to the border. From here GO SOUTH onto the rocky track and GO WEST into the Cave of Green Jade. A dwarf is sitting here sucking an empty pipe but when you GIVE WEED he’ll roll something towards you. LOOK what it is and TAKE GLOBE of Fire.

GO EAST back to the rocky track and GO NORTH to the border. GO WEST to the gargoyle and GO UP to the stairway. Then GO WEST into the tunnels and GO WEST into the cave with the dead orc. TAKE MEAT and GO EAST to leave the cave. GO UP into the shaft and GO UP again to the clearing.  GO WEST into the box canyon.

TAKE KEY and GO NORTH to a copse of dying trees. DROP KEY and TAKE BOOK. Now READ BOOK to see a message about Gobbol but the ink has faded at the crucial point. DROP BOOK and TAKE KEY again. GO EAST to a swamp with a hole in the mud. GO DOWN into the hole and  find a portcullis and a sleeping orc.

OPEN PORTCULLIS and as soon as you do the orc wakes up.  BRANDISH PHIAL to get rid of the orc (do this each time you encounter an orc) and then DROP KEY. From here GO WEST into a low room and TAKE TABLET. From here  GO EAST back to the portcullis.

GO EAST again into the passageway and GO SOUTH into a sacrificial chamber. READ TABLET to fulfill the text on the floor and the back wall will open. DROP TABLET and GO EAST into the Dumb Marshes. GO EAST once more and you’ll find a drooling troll. GIVE MEAT and the troll will fall asleep. You can now GO SOUTH where you’ll find an iron fist. TAKE FIST and GO WEST to a spongy track. There’s a cup here so TAKE CUP. Now to drop off some loot.

GO EAST to the soft oozing ground and GO NORTH to the marsh. Let sleeping trolls lie so GO WEST to the Dumb Marshes. GO WEST to the sacrificial chamber and GO WEST once more to the portcullis. GO UP into the swamp and GO WEST to the copse of dying trees. At the box canyon, DROP GLOBE and DROP FIST.

GO EAST to the clearing and then GO DOWN into the shaft. GO DOWN again to the tunnels and GO EAST to the marble stairway. GO DOWN the stairs into the damp chamber and then GO EAST to the border. GO SOUTH onto the rocky track and GO WEST to the Cave of Green Jade. Inside GO SOUTH to the Cave of Crystal Presence where a dwarf is lurking in the corner.

GIVE CUP to the dwarf and in return you’ll get Garston’s Staff. GO WEST to a rock-hewn chamber and GO WEST again to the High Pass of Clanak Clarn. In front of the large spider that made it’s home here, BRANDISH PHIAL to make it flee and GO NORTH into a thicket. GO EAST to a still lake with a lot of cobwebs. Gobbol is waiting here so TAKE GOBBOL and GO WEST to return to the thicket.

Gobbol will flee but if you GO WEST to the coppice  you’ll find Solbone spellbound by your staff. TAKE SOLBONE and  GO EAST to the thicket and GO SOUTH to the High Pass. GO EAST again to the rock-hewn chamber. From here GO DOWN into the Cavern of Jet. GO WEST onto a rocky track and GO WEST again to the border. GO WEST a final time to then gargoyle. GO UP on the marble stairway and GO WEST into the tunnels. Then GO UP into the shaft and GO UP again to the clearing.

GO WEST to the box canyon and TAKE FIST. Now GO EAST back to the clearing and GO SOUTH to the brambles. GO EAST to the Cracks of Fire and you’ll be reunited with Shogra. BRANDISH PHIAL and she’ll flee once more. DROP SOLBONE as offering and DROP FIST as well. This will result in a message written in the flames.

GO WEST to return to the brambles and GO NORTH to the clearing. GO DOWN into the shaft and GO DOWN again into the tunnels. GO EAST to the marble stairway and GO DOWN the stairs to the gargoyle. GO EAST to the border and GO SOUTH onto the rocky track. Now GO WEST to the Cave of Green Jade and GO SOUTH to the Cave of Crystal Presence. Now GO WEST to the rock-hewn chamber.

GO WEST again to the High Pass. Now you can BRANDISH PHIAL and she’ll flee again. GO NORTH to the thicket and GO WEST to the coppice. From here GO NORTH to the twisted trees.

TAKE CUP but leave the fruit. GO NORTH into a quarry where you’ll find 7 slates. GO WEST to a silent lake. GO WEST again to the thicket and GO SOUTH to the High Pass. BRANDISH PHIAL if you encounter Shogra again. GO EAST to the rock-hewn chamber and GO DOWN to the Cavern of Jet. Then GO EAST to the Cavern of Crystal where a dwarf is sitting.

GIVE CUP to the dwarf and whilst he runs off, he looses his hat. TAKE HAT and EXAMINE HAT to notice the feather. You don’t need the hat but want the feather so DROP HAT and TAKE FEATHER. Now GO SOUTH to the rocky track. GO SOUTH again to the border and GO WEST to the gargoyle. GO UP the stairs of the marble stairway and GO WEST into the tunnels. GO UP into the shaft and GO UP again to the clearing.

GO WEST to the box canyon. There’s a green globe here so TAKE GLOBE. There’s also a falcon and when you GIVE FEATHER and the spell breaks. Now you can TAKE FALCON. From here GO NORTH to the copse and GO EAST to the swamp. GO DOWN in the mud to the portcullis and GO EAST to the passageway. Now GO SOUTH to the sacrificial chamber and GO EAST to the Dumb Marshes. GO EAST again to the desolate marsh. Let the troll sleep.

GO SOUTH to the soft ground and GO WEST to the spongy track. From here GO SOUTH to the end of the track. A Balrog is breathing fire but when you DROP GLOBE, the Balrog will vanish in a cloud of smoke (make sure you have the staff otherwise the globe won’t work).  A passage is revealed so you can GO EAST. You’re inside the tower now.

GO SOUTH will trap you in a red fog but that will vanish if you GO EAST. Here you’ll find Morkyth but he’ll  flee once he sees the falcon and the falcon will pursue him. GO WEST back into the fog and GO NORTH to the entrance of the tower. GO WEST where the track ends at a wall and GO NORTH on the spongy track.

GO EAST to the soft oozing ground and GO NORTH to the snoring troll. GO WEST to the dumb marshes, GO WEST again to the sacrificial chamber and GO WEST once more to the portcullis.  GO UP the hole in the mud and GO WEST to the copse. Now GO SOUTH to the box canyon and GO EAST to the clearing. GO SOUTH from here to the brambles and GO WEST to the mountains of Moldak. Here the falcon is waiting for you so TAKE FALCON.

Now you need to get back to the tower again: GO EAST to the brambles, GO NORTH to the clearing, GO WEST to the box canyon and GO NORTH to the copse. GO EAST to the swamp with the hole in the mud and GO DOWN the hole. At the portcullis GO EAST to the passageway and GO SOUTH into the sacrificial chamber.

GO EAST into the Dumb Marshes and GO EAST again to the snoring troll. GO SOUTH to the soft oozing ground and GO WEST to the spongy track. GO SOUTH to the wall at the end of the track. GO EAST into the ruined tower. GO SOUTH into the red fog and GO EAST to the stone stairway. GO UP the stairs to a landing covered in bones. GO NORTH into a blood stained cell. There’s something glistening on the ledge but you can’t reach.

When you DROP FALCON, it’ll retrieve it for you and drops it at your feet. When you LOOK you can see it’s the ring. TAKE RING and GO SOUTH to leave the cell. GO DOWN the stairs and GO DOWN the stairs once more into the dungeon. GO WEST into a filthy cell where you’ll find Gobbol.

TAKE GOBBOL and GO EAST to leave the cell. GO UP the stairs and GO WEST into the red fog. GO NORTH to the entrance of the tower and GO WEST to the wall at the end of the track. GO NORTH to the spongy track and GO EAST to the soft oozing ground. GO NORTH to the (still) snoring troll.

GO WEST into the Dumb Marshes and GO WEST again to the sacrificial chamber. GO WEST once more to the portcullis. GO UP the hole in the mud and GO WEST to the copse. GO SOUTH to the box canyon. GO EAST to the clearing and GO SOUTH to the brambles. Finally GO EAST to the Cracks of Fire.

You’ll find Shogra here again. You can either BRANDISH PHIAL to get rid of the spider or DROP RING straight away. Either way, you’re back home again.

 

Game source: A copy of the game was found here on the internet.

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