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You’re in the control room of a space ship.

GO DOWN the hatch into the storage hold. TAKE SUIT, then TAKE SHOVEL and TAKE PHASER.  Now GO UP the hatch back to the control room and LOOK CONSOLE. You’ll see a couple of buttons. PUSH RED and you’ll see that the closed door is now open. ENTER DOOR and inside the airlock, WEAR SUIT. Now PRESS RED again to close the inner door of the airlock and open the door to the outside.

ENTER DOOR to step onto the ledge of the airlock and JUMP down to the ground below. Although it’s 90 meters, the gravity will make sure you land safe. On the planetoid GO NORTH and GO NORTH again to find a cave. ENTER CAVE where you’ll see a large boulder.

When you LOOK PHASER you can see it’s set to stun. SET PHASER and when asked to what, TO DESTROY. If you SHOOT BOULDER now, you’ll destroy it and create a curtain of light. ENTER CURTAIN to enter a strange hexagonal room.

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To save oxygen, REMOVE SUIT and DROP PHASER. Now here’s the thing you need to find out with this room: the rod will set the destination depending on how often you pull and push it and the panel will indicate the number and transfer you to the location.

PULL ROD and PUSH ROD until the plastic glows 6 times. Now TOUCH PLASTIC. You’ll feel disorientated but don’t worry. WEAR SUIT and ENTER CURTAIN. All of a sudden you’re in an Alien Art Museum. TAKE PAINTING and TAKE SCLUPTURE and then ENTER CURTAIN to return to the hexagonal room.

REMOVE SUIT to save oxygen and EXAMINE SCULPTURE. It has a strange belt. TAKE BELT and DROP SCULPTURE. If you EXAMINE PAINTING you don’t see much … yet. TAKE GOGGLES and EXAMINE GOGGLES to see the yellow button.  If you WEAR GOGGLES and EXAMINE PAINTING again, you’ll see that the belt has a special use.

DROP PAINTING and DROP GOGGLES. You don’t need the shovel yet so DROP SHOVEL, then PULL ROD and PUSH ROD so the panel flashes 7 times. TOUCH PLASTIC, then WEAR SUIT and WEAR BELT.

Make sure you TWIST BUCKLE before you ENTER CURTAIN to keep the gravity in check. You find yourself in a Jovian Mining Colony. You can only take one thing: so it’s either the brandy or the metal. TAKE METAL and ENTER CURTAIN again to return to the hexagonal room. DROP METAL and ENTER CURTAIN, then TAKE BRANDY and ENTER CURTAIN again. Now you can DROP BRANDY as well.

REMOVE SUIT, then TWIST BUCKLE and DROP BELT. For the next part of the mission, TAKE SHOVEL and TAKE PHASER. You want to set the plastic panel to 2 but all it does is count up. So to restart from 1, PULL ROD and TOUCH PLASTIC, then PUSH ROD. Now it’s set to 1. Now PULL ROD and PUSH ROD and the panel will glow 2 times.

TOUCH PLASTIC and ENTER CURTAIN. Don’t worry about the gravity, you’re on the edge of a grassy jungle where the gravity is similar as on earth. From where you entered the jungle, DIG with the shovel and when you LOOK you’ll find an ancient ice pick. DROP SHOVEL and TAKE PICK.

ENTER JUNGLE and GO EAST to reach the ruins of an intergalactic zoo. There’s also an ice-hound here.  Make sure you SET PHASER and when asked to what, set it TO STUN. Then SHOOT HOUND to stun it. TAKE HOUND, then GO SOUTH and GO WEST back to the curtain. ENTER CURTAIN and you’re back in the hexagonal room.

PULL ROD and PUSH ROD so the panel glows 3 times. TOUCH PLASTIC, then WEAR SUIT and ENTER CURTAIN. You’ll end up in a snow storm. DROP HOUND and WAKE HOUND and it’ll burrow off. GO WEST to find a massive ice mound. It’s a good thing you have a pick. DIG MOUND and you’ll end up inside.

The pick broke and the hound is here but so is a treasure. SHOOT HOUND and TAKE DIAMOND. Then SET PHASER back TO DESTROY. To get out, SHOOT MOUND. It’ll wake the hound but also destroys the mound. GO NORTH towards the light and GO NORTH again to the curtain. ENTER CURTAIN and you’re back in the hexagonal room.

REMOVE SUIT and DROP PHASER and DROP PICK, then TAKE BRANDY and TAKE BELT. Also TAKE PAINTING. Now PULL ROD and TOUCH PLASTIC, then PUSH ROD and TOUCH PLASTIC again. The light should flash only once. WEAR SUIT and ENTER CURTAIN and from the cave GO UP and GO WEST. From here ENTER SHIP and DROP BRANDY, then DROP BELT and DROP PAINTING. Also DROP DIAMOND.

ENTER DOOR and JUMP, then GO NORTH and GO NORTH to find the cave again. ENTER CAVE and ENTER CURTAIN a final time to TAKE  SCULPTURE and TAKE METAL. You need some fuel as well so BREAK ROD (no more teleporting now) and TAKE ROD. Return to the cave with ENTER CURTAIN.

GO UP and GO WEST, then ENTER SHIP. To close the outer door, PUSH RED and the inner door will open as well. REMOVE SUIT to preserve some oxygen and ENTER DOOR into the control room. GO DOWN to the storage hold where you’ll find a maintenance hatch. Because you took the metal plate you can OPEN HATCH and ENTER HATCH to the power supply.

DROP HATCH and DROP METAL, then PUT ROD in the crystal holder. GO UP back to the storage hold and GO UP again to the control room. LOOK CONSOLE and PUSH BLUE. After a brief flight, you’re at your destination.

ENTER DOOR into the airlock, TAKE BRANDY, TAKE PAINTING, TAKE DIAMOND and TAKE BELT. Finally WEAR SUIT and PUSH RED. The inner door closes, the outer door opens so you can ENTER DOOR. You’re in the storage hold of the mothership where you need to deposit all treasure.

So DROP BRANDY, DROP PAINTING, DROP DIAMOND, DROP BELT and DROP SCULPTURE. End the game with SCORE.

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