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Your room:

Look around in your room after the conversation with your mother. Take a KNIFE from the drawer on the left of your bed and the TOY BOAT from the chest in front of it. Then leave the room to meet Peter.

After talking to Jeannie leave the room by using the stairs. Outside walk to the south to get to the map. There’s Neverland. Jeannie told you to go to the pirates so go to Village Pirate.

Pirate Ville:

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Talk to the pirate. He doesn’t know anything. Hmm.. Captain Hook? Where should we find him?  Maybe the dungeon? Let’s try Donjon.

The Dungeon:

Talk to the troll. Ask him where Peter is. Ah! So he is in the dungeon. But you can’t access it. There’s a big boulder in front. Look at it. So they can’t go out, I can’t go in. Great. Let’s see if the Old Man at the Stonecircle knows something. So go to Cromlech.

The Stone Circle:

Talk to the Old Man and ask him about the big boulder at the dungeon. He refers you to the Mountain Demon. So now we go and find the demon.  La Montagne.

The Mountain:

The demon is in the fire cave on the right. Enter the cave and talk to him.  Ask him about the boulder. He put it there. And wants to remove it in return for a crystal ball from the fairy. She can be found at the maze. So let’s leave the cave (use the exit) and go to Labyrinthe.

The Labyrinth:

Search for the Queen. Not too difficult if you walk straight ahead and take every first left or right from there. You’ll end with the Queen. Talk to her. Ask her for one of her crystals. At first she refuses but when you tell her it’s to save Peter you can take one. So, walk down to the crystals and try to take one. Hmmm. Not with bare hands.  So, let’s see the Old Man again for advice. Back to Cromlech.

The Stone Circle:

Talk to the Old Man and ask for help.  He’ll send you to either the Desert Wizard or the Dark Forest Witch. First to the Desert Wizard in the …. Désert.

The Desert:

Talk to the wizard. He has some scrolls that can help you but want Black Mushrooms in return. You can get them at the Dark Forest Witch. So on we go to  Sorcière.

The Witch:

Talk to the witch. She can’t help you. But you can take some black MUSHROOMS in front of her garden. Take some and go back to the Désert.

The Desert:

Give the mushroom to the Wizard. He’ll give you a SCROLL in return. A scroll to breath under water. Now what? Let’s go for a swim at the beach. Go to La Plage.

The beach:

At the beach use the scroll on… yourself. You should be able to breath under water so after that, just walk in. Yes! You can go under water. There’s a MEDALLION. Pick it up.  Now go see who lost a medallion. You’ll end up in the Mine.

The Mine:

The leader there, in the center below the snacks,  can let you pick some stuff if you give him something shiny: the medallion. He’ll give you a PICK in return. So now we can get the crystal! On the right upper part is the bar. Look at the tables. There are some glasses. Take a GLASS. Go back to the Fairy Queen in Labyrinthe.

The Labyrinth:

Go through the labyrinth and use the pick on the CRYSTAL. There you go! That worked. Now back to the demon at Montagne.

The Mountain:

Go to the fire cave on the right and give the crystal to the demon. He now has removed the boulder…. so he says. We need to check that of course. So on to Donjon.

The Dungeon:

The boulder is gone! Try to enter the dungeon. You still can’t. You need 100 golden coins. Where to get those? In the cave above the demon was a chest. Maybe that holds the coins. Let’s go back to Montagne.

The Mountain:

Climb the steps as soon as you enter the screen. Enter the first cave you see. There’s a caveman. Try to talk to him… No use. To get to the chest you’ll need to cross the water. There’s a lever. Turn it.  Ah.. A bridge. Go to the chest and open it. The GOLD is automatically yours. Leave the cave and the caveman will come after you. No other way than to get rid of him with your knife. Take it from your inventory and use it on the caveman. Now you can go back to Donjon.

The Dungeon:

Give the gold to the guard. You can now enter.  There’s Peter. Talk to the Knight. So Peter stole gloves? Talk to Peter. Ask him what he did with the gloves. He gave them to Jeannie. So to Grand Arbre.

The Big Tree:

Talk to Jeannie. She lost the gloves. Of course. Otherwise it would be too easy … 😉 Somewhere in the labyrinth. Let’s go back there.

The Labyrinth:

Talk to the Fairy Queen. She hasn’t much to say. But there’s more in the labyrinth. A rat. Talk to it. It has the gloves but wants some other magic in return. Sure. Where do we get something magic? The witch and Wizard of course. First La Sorcière.

The Witch:

Talk to the witch. She hasn’t much to say. Talk to the Midget. So you can have a magic cube if the Laker Ghost gets a body. Now see the Wizard in Désert.

The Desert:

Talk to the wizard. He can give you a potion for the ghost’s body if he can have his book back thet’s at the stone circle. Oh well… To Cromlech.

The Stone Circle:

Talk to the Old Man and ask for the Wizards BOOK. He’ll give it to you (just like that!) and you can return to the Desert.

The Desert:

Give the book back. You’ll get the POTION instead. Remember how to use it. Now to find the ghost. He’s at Etang.

The Ghost:

You need to find something dead near the ghost. Where to put it better than in a coffin? Open the coffin. There’s something pretty dead. Use the potion on the skelleton. Oops…. Ah. He’s happy. Now let’s go back to the midget at La Sorcière.

The Witch:

Walk up to the Midget and the skull will say goodbye. Talk to the Midget and you’ll get the MAGIC CUBE. Now we can go back to the rat. Back to the labyrinthe.

The  Labyrinth:

Walk over to the rat and give the magic cube. You’ll get  the GLOVES in return. We can visit the Knight again so: on to Donjon.

The Dungeon:

Take the gloves from your inventory and give them to the Knight. You’ll get the KEY in return so you can free Peter. Use the key on the prison door and Peter’s free. You’ll  both return to the Big Tree. But Peter doesn’t seem to be such a friend after all. You end up outside of the Big Tree. But at least Jeannie made you a CHOCOLATE CAKE.  So who to turn to to get something done? The Wizard and the Witch. First the Wizard at the Désert.

The Desert:

Talk to the Wizard. He can’t help you. To the Witch then.

The Witch:

Talk to the Witch. She can turn your toy boat into a real one. But she needs some ingredients for her spell. She needs some Ice monster, Rhum, Magic Water and some Dragon’s Saliva. Item hunt again!  First the Ice Monster. He live’s in the cave in the mountains. La Montagne.

The Mountains:

Climb two sets of steps to the Ice Cave.  Use your pick on the Iceman and he will fall into pieces. Take a PART OF THE ICEMONSTER. In the cupboard next to the exit we can find a BOTTLE. In the cupboard under the sink is also a BOTTLE. On our way there, we saw the dragon. Go find him. Talk to the Dragon. He’s very hungry and could eat anything. How about some cake? Give him the cake. Clever boy to take some SALIVA while he was eating. Now to get rhum we need to go to Village Pirate

Pirate Ville:

Use the barrel in front of you. It contains rhum. Use your glass to get the RHUM.  Now only some magic water. I’ve seen a fountain in the labyrinth.

The Labyrinth:

Walk through the labyrinth to the fountain. Use the bottle on the fountain to get the WATER. Return to the Witch.

The Witch:

Give the  rhum, water, piece of iceman and saliva to the witch. In no-time she has made you some potion. Now get that boat on the water! La Plage.

The Beach:

Put your boat in the water. Oh? Right! I need a crew to help me sail! Where to get them? Pirate Ville of course!

Pirate Ville:

Walk past the sailor on the left to the other part of Pirate Ville. There’s the Captain. Talk to him. Show your ship to the captain. He’ll make sure there’s someone to go with you. So there’s Smee.  There’s your crew.Back to the beach.

The Beach:

Put your ship at sea. The potion and the taller size will come automatically. Sail on!

Game source: A copy of the game was found here on the internet.

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