You’ve arrived at Midnight Manor. Through VIC Kelly tells you there’s a generator in the basement. Walk north and look around. Go north again next to the reception desk and keep walking forward until you reach the derelict stairs and the door to the basement. Use the door and enter the basement.

Turn left and walk forward twice to the pile of boxes, then turn left. You’ll see a chair move. Walk forward towards the white door and open it to see a large amount of water behind it. You’re not going further so close the door and turn left. If you look left of the pilar you’ll find a pair of FISHING BOOTS. Take them (you’ll wear them) and leave the storage space. Turn right again to the door and use the door to enter the water filled room.

In front of you are metal fuse boxes. Look at the one in the middle and open it to see the inside. On the inside of the door you can read a note. It’s a the unlock code for the generator but in code: Eight marbles, two candles, three flowers and six beans – lined up backwards. You can write down this information or take a photo.

Leave the fuse box and the wall of boxes and turn around back to the door. Next to the door is the generator. Take a closer look at the keypad. Push the on-button and enter the code: 6, 3, 2 and 8. Your flashlight will go out but the power will be restored.

Leave the room and walk forward, then turn right, walk forward and turn right again. Use the stairs to leave the basement. Back in the foyer you’ll see the conversation between some kids who have played here. Walk forward and left twice to find doors left of the stairs. Use the doors to enter the lounge.

Walk forward and you’ll see a lot of rubbish on the floor. Turn left and walk towards the bar and you’ll see another conversation between the teenagers. When they’ve finished, look at the bar to find an EARRING. Take it and turn right. To the left of the stairs you’ll see a STEPLADDER. Pick it up and turn right again. Walk towards the doors and Kelly will contact you. You’ll ask her to search for recent missing persons.

Use the doors to enter the foyer again and turn right twice, then walk forward to the basement door. To the left are the derelict stairs to the first floor but if you put the stepladder there, you can use them to climb to the first floor.

Turn left and you’ll see the teenagers again. Walk further into the corridor and at the end on the left there’s a door ajar. Enter the room (111) and look at the dark spot on the bed. When you look closer you’ll see another earring, just like the one you found downstairs. Put the earring from your inventory next to the one on the bed and you’ll hear a ‘Thank you’.

Turn around and turn right to see the couch. On the couch is a book. Take the BOOK and you’ll read the diary of Heather. Browse through the book to read what Heather found out. Close the book and turn right twice, then use the door to leave the room. Kelly will contact you again and you’ll exchange information.

Walk forward twice. This is the hallway with an elevator on the left. Turn right to see a door with an exit sign above it and use the door to enter the stairwell. The stairs leading up are blocked by furniture so go down the stairs back to the foyer. Turn right to see the door to the basement again and use the door to enter the basement.

Downstairs turn left and walk forwards to see the teenagers rummage around the boxes. Walk further ahead and turn right to see the two kids in front of the door make some kind of discovery. Go towards the door and Kelly will contact you again.

After the conversation, smash the door and enter the storage room. Turn around and face the door again and look at the two shadows against the wall. You’ll have a vision of a wall with graffiti and a square plant pot in front of it. Leave the storage room and turn left, then forward and up the stairs on the right.

In the lobby, walk forward twice and up the stairs on the left to see a similar plant pot against a similar wall. Go to the plant and look at it, then look at the pot it’s in. In the pot you’ll find a KEY to room 104.   Leave the pot and turn right twice, then follow the balcony and down the stairs. At the bottom, you’ll see a figure appear warning you that it’s coming after you and that you need to hide in room 104.

Walk forward to the basement door and use the stepladder to get to the first floor. Turn right and walk the hallway to the end, then use the key from your inventory on door on the left to room 104. Then use the door to open it and go inside. You’ll get a message from Kelly.

After the conversation have a look around the room. To the right of the door you came through are two other doors facing each other. Use the door on the left and take the PAGE from the floor to read another section of Heather’s diary. Leave the room back to the hallway.

The hallway has changed into a maze of corridors. Walk forward twice and a character will write on the wall. Look closer at the wall and see the arrows (right, right, forward). This is the direction you need to go. Keep walking forward until you reach a intersection (large square on the carpet) and then follow the directions. So in this case walk forward twice and turn right, walk forward three times and turn right, walk forward three times and walk forward three times again.

You’ll see the character pointing to the door on the right. Walk forward once and turn right, then use the door in front of you to enter the room.  The hallway reappears. You need to repeat the process this time with five arrows. Look at the wall after the character has written on it (forward, left, left, right, forward), then leave the wall and walk forward to the next square, walk forward to the next square and turn left. Walk forward to the next square and turn left again. Walk forward to the next square and turn right, walk forward to the next square and walk forward to the next square.

You’ll now see the character using the door on the left side. Step forward and turn left and use the door in front of you to enter the…. next section of the maze. You need to repeat the process, this time with eight arrows. Look at the wall to see the arrows (left, right, forward, forward, right, right, left, forward). Leave the wall and walk forward to the next square and turn left. Walk forward to the next square and turn right, walk forward to the next square and walk forward to the next square and walk forward to the next square and turn right. Walk forward to the next square and turn right and walk forward to the next square and turn left. Walk forward to the next square and walk forward to the next square.

You’ll now see the character use the door on the left. Step forward and turn left, then use the door in front of you to enter the blocked staircase. You made it through the maze! Walk down the stairs back to the foyer. Step forward and you’ll see Heather on the sofa having a conversation with Brandon. Go over to the sofa and take another PAGE from the diary.

Turn around and use the door to enter the lounge. Inside, turn left towards the bar and you’ll see a chair resurrect. Look under the chair to find a final PAGE of the diary. Pick it up and read it. Underneath the page you’ll see a homemade doll. You’ll wonder if Kelly knows more about it.

Take a picture of the doll and Kelly will tell you you need to hold it up to evil spirits near you to protect yourself. Take the DOLL from under the chair and the chair will collapse again. Leave the chair and you’ll see Heather on the balcony above you. You want to reach her but you’ll need to use your doll from your inventory on the ghosts. before they attack you. Click the doll on each ghost and work your way upstairs. Once there and all ghosts gone, put the doll back in your inventory and look at the floor to see a dark shadow. But this one is different.

Next to the shadow is a darkened page. Use the diary from your inventory to complete the book and conclude this part.

 

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