Control Panel




William Asted And The Rise Of The Sciuridae – Walkthrough (Team Acid Squirrel/2008)

By Leon | November 12, 2008

William Asted And The Rise Of The Sciuridae Walkthrough Warning! This page contains the complete solution or walk-through to this game. Reading this page can spoil the challenge to complete the game by yourself. Please consider this when reading on. The walk-through of this game given here might not be the optimal solution, it’s a solution. Just to prove that the game can be finished. If you want a section of the walk-through or just a hint, send us an email with the part where you’re stuck, we’ll send you the section of the page you’ll need.



It’s very dark.

In the middle of the screen is something shiny. Pick it up and it’s your FLASHLIGHT. But it doesn’t work. Be brutal with the flashlight to make it work. Now look around. Strange place. Try the door to find it locked.

Under the bed is a DRIP HOSE. Use the drip hose with the drip valve to connect it and push the green button to make it start dripping. Drink from the drip hose until you’re wasted (10 times). Be brutal with the door 6 times to loosen the hinges and open the door. Walk to the hallway.

Walk all the way to the right where you can find the electric distribution box. Try to use it and find that you’re not sober enough. Be brutal with yourself (4 times) until level gets to yellow and use the distribution box again.

There are 3 wires: red, yellow and blue. All switches above it are in the off-position. Switch the red and blue to on (up) and leave the panel. Enter the room on the right to find an old Commodore64. Use the keyboard to have a closer look.

To see what’s on the disk, type LOAD “$”,8 followed by LIST. There’s only one program so, LOAD “*”,8,1 will run the application and show you the note. It’s about the changed pin. Leave the computer and walk to the left, back to the distribution box. Use the box again and switch the red to off (down). Only the green should be on. Walk to the left to the elevator.

To the right of the elevator is a control panel. Use it to get a close up and enter the pin from the note: 2369. Use the doors to open them and find a squirrel inside. Now you must be very wasted to talk to a squirrel. So…

Walk to the left, back to your room and use the dripping hose until the high-o-meter shows red again. Walk back to the elevator and talk to the squirrel. It’ll give you a NOTE that might explain a bit more about the situation, maybe not.

When the squirrel asks if you’re good with guns aks him if he’s calling you a coward. The squirrel’s giving you two options: tell him you’re intrigued and you can join the squirrel club. Tell him you’ll go your own way and you’ll stay alone. Either way, use the elevator door and use push one of the elevator buttons to go to the basement.

Game source: A copy of the game was found here on the internet.

Topics: Walkthrough | No Comments »

Hints & Tips

Hints and tips about this game can be requested by clicking this link, remarks on the game and/or walkthrough can be made below.

Comments