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Questmaster I: Prism of Heheutotol – Walkthrough (Miles Computing/1988)

By Leon | July 13, 2010

Questmaster I: Prism of Heheutotol Walkthrough Warning! This page contains the complete solution or walk-through to this game. Reading this page can spoil the challenge to complete the game by yourself. Please consider this when reading on. The walk-through of this game given here might not be the optimal solution, it’s a solution. Just to prove that the game can be finished. If you want a section of the walk-through or just a hint, send us an email with the part where you’re stuck, we’ll send you the section of the page you’ll need.



You’re standing in some kind of yard.

LOOK HEXAGON tells you there’s also a key. TAKE KEY to realize it’s hot so you drop it. But the hexagon is active now. Walk SOUTH to find a door. OPEN DOOR and see a puddle of water behind it. KICK KEY SOUTH into the puddle to cool off and go SOUTH to enter the room. TAKE KEY again, that you can now hold. Quickly go NORTH before the room fills with water.

Go NORTH again to see a door with a strange text.  Take from each letter the previous one in the alphabet and you’ll read: speak ye these words. So: SAY DEATH TO COLNAR and a lock will be revealed. OPEN DOOR and go NORTH. Quickly SAY DEATH TO COLNAR again to be able to pass. You’ll get a sack with a gem and a glass vial. LOOK VIAL to notice the liquid. Walk NORTH to reach an altar. READ MURAL to learn more about your quest and a hint about direction.

Go SOUTH to leave the altar and go WEST and WEST again to follow the canyon. Go NORTH to enter the hut. TAKE CROSS from the wall and PUT CROSS IN SACK to store it. Walk SOUTH to leave the hut and DRINK LIQUID to protect yourself, then walk WEST. There’s a dragon but when you walk WEST again you won’t get hurt. Walk WEST again to find a path and structures north. Go NORTH to enter the little village.

Go WEST to see the modern house and MOVE POT to see what’s under it. There’s a key underneath. GET KEY and OPEN DOOR. Now the door is open, DROP KEY. Enter the kitchen of the house by going WEST and OPEN FRIDGE. Inside is a bag with food. GET FOOD from the fridge and go EAST to leave the house. Go EAST again to return to the newspaper boy and EAST once more to enter a bar.

There’s a man sitting at a table. LOOK MAN to watch closer and GIVE FOOD TO MAN to get a knife in return. Go WEST to leave the man and the bar and return to the newspaper boy. Walk NORTH and follow the path NORTH again. There’s a statue. Go EAST to enter a garage and TAKE CROWBAR from the floor. Go west to leave the garage and SOUTH to return to the path.

LOOK HOLE to see the manhole and LIFT MANHOLE WITH CROWBAR to open it. LOOK DOWN to see down. Say YES to agree with the man and climb DOWN. Since you don’t need the crowbar, DROP CROWBAR. To follow the lioness go NORTHWEST and you’re inside a small dome. There are vines with fruit. CUT VINE WITH KNIFE and a piece of fruit comes off. PUT KNIFE IN SACK to store it for now.  GET FRUIT and EAT FRUIT. You fell strange and your surroundings change. You’re teleported to a random location:

In case of the Scarecrow:

TAKE HAT and go WEST into the crop field. TAKE DOLLARS and PUT DOLLARS IN SACK. Go SOUTH. There’s the lioness. GIVE GEM TO LIONESS and she’ll move. MOVE HAY to uncover a rope so TAKE ROPE. PUT ROPE IN SACK to store it. Walk NORTH, followed by EAST and EAST again to enter a cave.

In case of the Lioness:

GIVE GEM TO LIONESS and she’ll move. MOVE HAY to uncover a rope so TAKE ROPE. PUT ROPE IN SACK to store it. Go NORTH into the crop field and TAKE DOLLARS. PUT DOLLARS IN SACK to store them. Then walk EAST to find the scarecrow and TAKE HAT. Go EAST to enter a cave.

In case of the crop field:

TAKE DOLLARS and PUT DOLLARS IN SACK to store then. Then move SOUTH to find the lioness. GIVE GEM TO LIONESS and she’ll move. MOVE HAY to uncover a rope so TAKE ROPE. PUT ROPE IN SACK to store it. Go NORTH and EAST to find the scarecrow. TAKE HAT and walk to the WEST again to enter a cave.

In case of the cave:

Go to the WEST to see the scarecrow. TAKE HAT and go WEST into the crop field. TAKE DOLLARS and PUT DOLLARS IN SACK to store them. Then go SOUTH. There’s the lioness. GIVE GEM TO LIONESS and she’ll move. MOVE HAY to uncover a rope so TAKE ROPE and PUT ROPE IN SACK to store it. Walk NORTH, followed by EAST and EAST again to enter a cave again.

If all went ok, you’re now in a cave and all you’re carrying is a sack and a hat. WEAR HAT and you’ll turn into a mouse. Go EAST through a narrow tunnel and then NORTHWEST. In front of you you can see a stick. TAKE STICK and walk NORTH. A mousetrap is blocking your path. PUSH CHEESE WITH STICK to make the trap harmless. GET CHEESE and EAT CHEESE to get back to normal.

Walk NORTH to find a digger and CLIMB MOVER to get inside. TAKE SACK to get your stuff back. Go DOWN again and go EAST to find a submarine like hatch. TURN WHEEL to unlock the door and OPEN DOOR. Then walk NORTH. But behind you you must CLOSE DOOR and TURN WHEEL again to lock the door. That will prevent anyone from getting through.

Walk NORTH to find another door. OPEN DOOR and NORTH to enter the storage room and TAKE LADDER with you. LOOK LADDER to read the label and see you can extend the ladder.  Leave the room SOUTH and walk WEST into the cave. Go NORTH to reach a crevice with pipes sticking out.  LOOK CREVICE to see the size. Go SOUTH to overview the crevice again and EXTEND LADDER to make it longer. PUT LADDER ACROSS CREVICE to put it down on the other side.

Go NORTH to cross the crevice as the ladder falls down. OPEN DOOR and go NORTH to reach a control room. Look around the room. OPEN DRAWER to find a rod and a pin. Next to the table is a box. LOOK BOX. It’s got a hole in it. LOOK HOLE to see the cross shape. PUT ROD IN HOLE and the box jumps open, revealing a laser torch. TAKE TORCH and READ INSTRUCTIONS. You need to charge it first. CHARGE TORCH to power it up and LOOK METER to see if it’s full. Since you can get killed waiting here, and not while reading instructions, READ INSTRUCTIONS for some time and LOOK METER again.

As soon as the meter is full, go SOUTH and CLOSE DOOR. Go EAST and NORTH. Two enemies await you. PUT PIN INTO TORCH and PULL TRIGGER to eliminate them. SEARCH MEN to find a wrench and some keys. TAKE WRENCH and PUT WRENCH IN SACK. Then TAKE KEYS and PUT KEYS IN SACK.

Walk NORTH, WEST and WEST again to reach a shaft with a panel next to it. LOOK PANEL to see two colored pads. PRESS BLUE PAD and a  bridge extends from the other side. Go WEST across the bridge and SOUTH into the passage. You find two holes here, one east, another south. GO SOUTH HOLE to resurface again. Walk WEST, SOUTH and WEST again to reach a salesman next to a table. LOOK TABLE to see what’s for sale and TAKE CLIPS to buy the gator clips.

Go to the WEST and then NORTH to find a sign with a bird on it. The the bird flies away. LOOK SIGN to see the pile of birdseed next to it. TAKE SEED to put some of the seeds in your sack. Walk NORTH to find a yogi sitting, blocking the bridge. SIT ON PEDESTAL to talk to the yogi. When he asks for your name, SAY [name of character]. When he asks for your quest, SAY DEATH TO COLNAR. When he asks for the secret, SAY TELEPORTATION. You can now safely cross the bridge.

Walk NORTH and TAKE SADDLE that’s on the ground. Return SOUTH, then SOUTH again, followed by EAST into the field. But here you hear people approaching. Quickly TAKE REED from the water side and USE REED to breathe through the reed. Then quickly go DOWN under water. LOOK until the men pass overhead. Then DROP TORCH and TAKE CHEST. Go UP to surface again and OPEN CHEST. To see what’s inside LOOK IN CHEST and find the prism of Heheutotol. TAKE PRISM.

Walk SOUTH and EAST to find the fence with a hole in it. But it’s not safe to go through. ATTACH CLIPS TO FENCE to short the wires and then it’s safe. Walk SOUTH and follow the path SOUTH again to find a huge bird. GIVE SEED TO BIRD and the bird starts eating. PUT SADDLE ON BIRD to saddle up and

Game source: A copy of the game was found here on the internet.

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